Wednesday, September 30, 2009

How to Cheat in Photoshop: The art of creating photorealistic montages


Steve Caplin, "How to Cheat in Photoshop: The art of creating photorealistic montages"
Focal Press 2004 | ISBN-10: 0240519531 | 320 Pages | PDF | 82 MB

...written in a succinct and accessible style. Each chapter is self-contained with every spread taking the reader on a step-by-step guide to one particular technique. The real strength of the book lies in Caplin's use of the 'real world' examples. The Cheat of the title refers to shortcuts. Unlike some other writers, Caplin is aware of the concept of deadlines, as his workman-like approach to the subject shows.

'a superb set of step-by-step how-to guides for achieving photorealistic montages from the master himself. By "cheating", Caplin means quick, easy-to-grasp shortcuts to impressive ends. The book shows you how to create many effects, using a gallery of Caplin's commissioned montages - the finished pictures alone are almost worth buying this book for. A must for all montagers.'
Simon Jary, Editor MacWorld

'Shows you how to exploit features and be more creative in less time, covering just about everything you could want to do in Photoshop. The book's credentials are clear - many of the examples and case studies are taken from real-world commercial projects. There's a goldmine of practical and downright useful tips, tricks and step-by-step workthrough in this book.'
Keith Martin, MacUser







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Plastic Cameras: Toying with Creativity by Michelle Bates


Plastic Cameras: Toying with Creativity by Michelle Bates
Publisher: Focal Press | 2006 | 240 Pages | ISBN: 0240808401 | PDF | 33 MB

Toying with Creativity takes photographers on a tour of the fun, creative world of toy cameras and low-tech photography. The resource for toy camera enthusiasts worldwide!


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The Hasselblad Manual, Sixth Edition by Ernst Wildi


The Hasselblad Manual, Sixth Edition by Ernst Wildi
Publisher: Focal Press; 6 edition | 2003 | 360 Pages | ISBN: 0240806131 | PDF | 38 MB

Readers will discover Hasselblad's enormous potential and its comprehensive range of lenses and accessories. Presented in an easily accessible format, this book shows not only the working and manipulation of individual cameras, but also provides insight into the ways in which these superb cameras and their ancillary equipment may be best utilized to create professional quality images. Detailed illustrations of the system dissect the equipment to show how it functions. The Hasselblad Manual also includes 80 photographs from well-known photographers, illustrating a variety of photographic techniques using a Hasselblad Camera.
* Covers new H1 camera system, new XPan II camera, new information about all V system cameras such as 905SWC, the El and 200 camera models
* Explains flash and close-up photography, digital imaging, effective use and operation of lenses.
* Shows the operation and best application of the different cameras for producing high quality images in different situations



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On Photography


Susan Sontag, "On Photography"
Picador | ISBN: 0312420099 | 2001 | 224 Pages | PDF | 22.2 MB




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Perfect Digital Photography: Brilliant Pixels from the Digital Darkroom


Jay Dickman, Jay Kinghorn "Perfect Digital Photography: Brilliant Pixels from the Digital Darkroom"
McGraw-Hill Osborne Media | ISBN : 0072259213 | 2005-09-15 | 480 pages | PDF | 35.8 MB

Written by photography experts--including a Pulitzer-Prize winning National Geographic photographer--this full-color book is a must-have for amateur photographers serious about improving both the quality of their photographs and their proficiency in the digital darkroom. The book is the perfect combination of a technical treatise on digital imaging and an artistic exploration of light, composition, and form, allowing you to glean the essential techniques needed for digital photography without losing sight of the artistic and aesthetic aspects of the craft. Using an easy-to-follow approach, the authors explain the image conceptualization process through shooting, editing, and image correction to finished print. In addition, top photographers from a variety of disciplines offer real-world advice on how they use digital photography to create compelling images for high-profile magazine articles, advertising campaigns, and fine art prints.



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Photo Finish: The Digital Photographer’s Guide to Printing, Showing, and Selling Images


Photo Finish: The Digital Photographer's Guide to Printing, Showing, and Selling Images by Jon Canfield
Publisher: Sybex | 2004 | 320 Pages | ISBN: 0782143482 | PDF | 13 MB


If you've ever been overwhelmed by the complexities of optimizing images for output, this results-oriented guide will clear everything up. Photo Finish: The Digital Photographer's Guide to Printing, Showing, and Selling Images shows you how to attain the best possible output for any medium. Digital imaging experts Jon Canfield and Tim Grey combine practical technical information with inspiring examples to teach you how to: get consistently great prints, mount and frame your work, create compelling photo slideshows, build attention-grabbing photo websites, get your work shown in exhibitions and galleries, and sell your images online. While other books focus on one aspect of output, this comprehensive guide covers all the ways you can share your images.


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Mac Digital Photography by Dennis R. Cohan


Mac Digital Photography by Dennis R. Cohan
Publisher: Sybex | 2003 | 288 Pages | ISBN: 0782142729 | PDF | 12 MB

Digital cameras revolutionize how we take pictures and Apple Computers leads the "digital lifestyle" movement with its attractive Macintosh systems and iLife software. Mac Digital Photography is the first complete guide created for the growing numbers of digital photographers who find the Mac irresistible. Covering topics from choosing equipment to effectively composing and lighting photos to image repair to processing and sharing pictures, this unique book shows you how to get quality, impressive results from your digital camera. Authors Dennis R. Cohen and Erica Sadun, prominent in the Mac community, are associated with an impressive list of Mac-related titles and know how to communicate with you, starting with a friendly tone and eye-catching visuals.



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Perfect Digital Photography (second edition )


Jay Dickman,Jay Kinghorn"Perfect Digital Photography (second edition )"
McGraw-Hill 2/ed (5-2009) | PDF | 528 pages | 007160166X | 39.23Mb(rar)

Written by a Pulitzer Prize-winning National Geographic photographer and a Photoshop certified expert, this full-color book is a must-have for anyone serious about improving both the quality of their photographs and their proficiency in the digital darkroom.

Perfect Digital Photography is the perfect combination of a technical guide to digital imaging and an artistic exploration of light, composition, and form, allowing you to learn essential techniques for digital photography without losing sight of the artistic and aesthetic aspects of the craft. Using an easy-to-follow approach, the authors explain the image conceptualization process through shooting, editing, and image correction to finished print. Stunning color photographs throughout the book show you the results that you too can achieve.



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Monday, September 28, 2009

Digital Abstract & Macro Photography


Ken Milburn, "Digital Abstract & Macro Photography"
Course Technology PTR | ISBN: 1592006132 | 2005-03-08 | 304 Pages | PDF | 22.7 MB


Get ready to view your photographs as more than simply the images they have captured as you learn how to digitally transform them. Rather than a traditional step-by-step guide to photography, "Digital Abstract & Macro Photography" is meant to inspire with its images. It offers digital photographers a glimpse into the world of possibilities that exist for transforming traditional photographs into unique, abstract works of art. Each featured photograph is accompanied by a series of images, reflecting the major stages of the creation process. Take your vision to the next level as you discover the eye-catching techniques that can be applied to your photographs.



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Sunday, September 27, 2009

Mark Fitzgerald, “Photoshop CS4 After the Shoot”


Mark Fitzgerald, "Photoshop CS4 After the Shoot"
Wiley | 2009-02-09 | ISBN: 0470389869 | 368 pages | PDF | 15 MB


If you re a photographer on the go and want the ability to edit your photos wherever the shoot takes you, then this book is for you. Whether you re on location, in a coffee shop, on vacation, or on a business trip, you ll find everything you need in this 6" x 9" guide that fits easily into your camera bag or laptop case.

But, don t be fooled by the book s size. Within it are over 300 full-color pages walks you through the workflow, editing, and organizing tasks found in this after-capture software programs Photoshop CS4. Additionally, numerous practice files are available online, so you can download them from wherever you happen to be.

Topics include:

# Getting organized in Adobe Bridge
# Working with raw files
# Understanding Photoshop CS4 s updated, more intuitive user interface
# Using different techniques for tonal and color adjustments
# Creating black & whites, and sepia tones
# Working with selection and retouching tools
# Using the new Masking and Adjustments panels to add creative effects
# Demystifying resolution and sizing
# Creating elegant panoramas from multiple photos
# Printing at home or at the lab
# Building slideshows and uploading Web galleries easily using the new Adobe Output Module

This easy-to-read book breaks this powerful program down into bite-sized pieces so you can quickly develop a consistent workflow that gives you quality results with every photo. It s exactly what every photographer needs After the Shoot.


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Les Pardew, “Mastering Digital 2D and 3D Art”


Les Pardew, "Mastering Digital 2D and 3D Art"
Course Technology PTR | 2004 | ISBN: 1592005616 | 344 pages | PDF | 26 MB


Digital art opens the door to new techniques and methods of painting that would be impossible to achieve in traditional art. It eliminates the worry of ruined surfaces, toxic chemicals, and expensive materials and introduces powerful tools that are able to realistically simulate water color, oil paint, and air brush techniques. What used to take artists hours to accomplish can now be completed in a few short steps. "Mastering Digital 2D and 3D Art" is designed to help the traditional artist make the move to digital media. It includes step-by-step projects that show how to create both 2D and 3D art and offers helpful hints regarding the digital art programs that will most effectively help you meet your objectives.




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Ben Willmore, Dan Ablan, “Adobe Photoshop CS4 Studio Techniques”


Ben Willmore, Dan Ablan, "Adobe Photoshop CS4 Studio Techniques"
Adobe Press | 2009 | ISBN: 0321613104 | 480 pages | PDF | 24 MB

Adobe Photoshop CS4 Studio Techniques has been completely updated to cover the new features in CS4. In a friendly, easy-going style that's long on information and short on techno-babble, Photoshop Hall-of-Famer Ben Willmore and photographer Dan Ablan guide you through the concepts and features that will truly make a difference in how you use Photoshop every day. They'll take you from blindly following step-by-step instructions to an in-depth understanding of how Photoshop works, cutting through the fat to focus on what they consider to be Photoshop's essential features. This full-color book delivers the content in three easily digestible sections: Working Foundations, Production Essentials, and Creative Explorations.

Streamlined for this new edition, the book will distill Photoshop's vast capabilities down to what you need to know for a full understanding of the program, while simultaneously focusing more directly on best practices for the photographer. Beginning with a quick "refresher course" on the working foundations of Photoshop, you'll move on to real-world production techniques. Finally, you'll get to fully explore Photoshop's creative potential by blending and enhancing images, creating collages, retouching photographs, colorizing, and working with filters and layer masks. By the time you finish this book, your creativity and efficiency levels will soar and you'll feel like you finally "get" Photoshop.



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The Essential Guide to Image Processing


The Essential Guide to Image Processing
Academic Press | ISBN: 0123744571 | 2009-06-11 | PDF | 672 pages | 33.6 MB


This comprehensive and state-of-the art approach to image processing gives engineers and students a comprehensive introduction, and includes full coverage of key applications: image watermarking, fingerprint recognition, face recognition and iris recognition and medical imaging. To help learn the concepts and techniques, the book contains a CD-ROM of 70 highly interactive visual demonstrations. Key algorithms and their implementation details are included, as are the latest developments in the standards.


* A complete and modern introduction to the basic and intermediate concepts of image processing - edited and written by the leading people in the field
* An essential reference for all types of engineers working on image processing applications
* A CD-ROM contains 70 highly interactive demonstration programs with user friendly interfaces to provide a visual presentation of the concepts
* Up-to-date content, including statistical modelling of natural, anisotropic diffusion, image quality and the latest developments in JPEG 2000




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Scott Kelby, “Photoshop CS4 Down & Dirty Tricks”


Scott Kelby, "Photoshop CS4 Down & Dirty Tricks"
New Riders Press | 2009 | ISBN: 0321563174 | 360 pages | PDF | 67 MB


Scott Kelby, co-host of Photoshop User TV and the world s #1 bestselling Photoshop author, is back to unlock the secrets of an amazing new collection of the latest eye-popping, jaw-dropping, Photoshop special effects the same kind that made Scott s previous editions of this book one of the top selling Photoshop books in history.

You ll learn some of the most closely guarded Photoshop CS4 special effects the same ones you see on TV, in magazines, and on the Web. Using Scott s simple step-by-step method, with hundreds of full-color images, you ll see exactly how it s all done. The book is written so clearly, and it is so easy to follow, you ll immediately be able to create all of these effects yourself.

You ll learn:

The latest photographic special effects
How to fake studio shots (you ll be amazed at how it s done)
The latest cutting-edge type effects
The most popular effects used by big movie studios
The most-requested advertising effects
Commercial effects that clients go crazy over!
The most asked-for current Web effects
Amazing 3D effects using Photoshop Extended
Plus loads of effects that look hard, but are easy once you know the secrets

And not only that, but the whole book is packed with creative ideas, layouts, and design techniques that will help you unleash your own creativity. It s all here, in the only Photoshop book of its kind. You're gonna love it!




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Richard Harrington, “Understanding Adobe Photoshop CS4: The Essential Techniques for Imaging Profess


Richard Harrington, "Understanding Adobe Photoshop CS4: The Essential Techniques for Imaging Professionals"
Peachpit Press | 2008 | ISBN: 0321563662 | 360 pages | PDF | 20 MB


Photoshop is the foundation of every digital career. It is the most pervasive technology on the market. Many users think they know it, but in truth they have gaping holes. This book covers what a professional truly needs to know about Photoshop to be employable. For students (whether in formal programs, certified training centers, or self-paced) this book offers a chance to explore the many aspects of the program interactively. The book cuts though the clutter and is unique in that it focuses not just on digital photography, but Internet, graphic design, multimedia, and video uses.



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After Effects Apprentice: Real-world Skills for the Aspiring Motion Graphics Artist, Second Edition


Chris and Trish Meyer, "After Effects Apprentice: Real-world Skills for the Aspiring Motion Graphics Artist, Second Edition"
Focal Press | ISBN: 0240811364 | 2009-01-20 | 336 pages | PDF | 30.4 MB


New to the 2nd edition:
* All instructions, screen shots, Guided Tour video training movies, and project files updated for After Effects CS4. CS3 and CS4 features have been integrated throughout, including the pervasive use of Shape layers, Layer Styles, and Brainstorm
* More integration with other Adobe applications, including using After Effects with Illustrator, Photoshop (including new Vanishing Point and 3d Layer exercises) and Flash CS4
* Redesigned first and last lessons, including an all-new final project that walks through the creation of a widescreen broadcast TV promo
* Free bonus chapters on the DVD from other books on Photoshop, Cinema 4D, Flash, and broadcast design


If you're new to After Effects and want to get up to speed quickly, After Effects Apprentice was created just for you. With 11 core lessons plus a hip final project that pulls it all together, you'll learn how to tap this program's vast potential -whether you want to create motion graphics for network television, corporate communications, or your own work.

Fully updated to cover After Effects CS4, this book presents a professional perspective on the most important features a motion graphics artist needs to learn in order to use this program effectively. You'll learn to creatively combine layers, animate eye-catching titles, manipulate 3D space, key and stabilize a shot to place it in a new environment, and use effects to generate excitement or enhance the realism of a scene.



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Photoshop CS2 In Pictures


Photoshop CS2 In Pictures
Publisher: Visibooks, LLC | ISBN: 159706114X | edition 2006 | PDF | 141 pages | 5 Mb

Learn to create Web graphics using Adobe Photoshop.









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Richard Lynch, The Adobe Photoshop CS4 Layers Book: Harnessing Photoshop’s most powerful tool


Richard Lynch, The Adobe Photoshop CS4 Layers Book: Harnessing Photoshop's most powerful tool
Focal Press | 2009 | ISBN 0240521552 | 320 Pages | PDF | 16 MB

MasterPhotoshop CS4 with this visual, hands-on guide to using layers, under the expert guidance of digital imaging specialist Richard Lynch. Layers, Photoshop's most powerful feature, is the core of a nondestructive image-editing workflow.

Step-by-step instructions and practical examples illustrate how to.



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Advanced Photoshop Elements for Digital Photographers


Philip Andrews, Advanced Photoshop Elements for Digital Photographers
Focal Press 2004 | ISBN-10: 024051940X | 288 Pages | PDF | 32 MB

The book has an upbeat, friendly feel and is easy to read...The sections are well though out and well described...Advanced Photoshop Elements for Digital Photographers is a good book and very adequately demonstrates how powerful and effective Adobe Elements can be.



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Friday, September 25, 2009

AJAX and PHP: Building Responsive Web Applications [New links]


AJAX and PHP: Building Responsive Web Applications by Cristian Darie
Publisher: Packt Publishing (March 10, 2006) | 284 pages | ISBN: 1904811825 | PDF (+Source code) | 6 MB


AJAX and PHP: Building Responsive Web Applications is the most practical and efficient resource a reader can get to enter the exciting world of AJAX. This book will teach you how to create faster, lighter, better web applications by using the AJAX ingredients technologies to their full potential. Assuming a basic knowledge of PHP, XML, JavaScript and MySQL, this book will help you understand how the heart of AJAX beats and how the constituent technologies work together. This book is written web developers with a basic knowledge of PHP, XML, JavaScript and MySQL.

After teaching the foundations, the book will walk you through numerous real-world case studies covering tasks you ll be likely to need for your own applications: * Server-enabled form-validation page * Online chat collaboration tool * Customized type-ahead text entry solution * Real-time charting using SVG * Database-enabled, editable and customizable data grid * RSS aggregator application * A server-managed sortable list with drag&drop support using the script.aculo.us JavaScript toolkit

The appendices guide you through installing your working environment, using powerful tools that enable debugging, improving, and profiling your code, working with XSLT and XPath.

Chapter 1: AJAX and The Future Of Web Applications is an initial incursion into the world of AJAX and the vast possibilities it opens up for web developers and companies, to offer a better experience to their users. In this chapter you ll also build your first AJAX-enabled web page, which will give you a first look of the component technologies.

Chapter 2: Client-Side Techniques with Smarter JavaScript will guide you through the technologies you ll use to build AJAX web clients, using JavaScript, DOM, the XMLHttpRequest object, and XML. While not being a complete tutorial for these technologies, you ll be taken to the right track of using them together to build a solid foundation for your future applications.

Chapter 3: Server-Side Techniques with PHP and MySQL completes the theory foundation by presenting how to create smart servers to interact with your AJAX client. You ll learn various techniques for implementing common tasks, including handling security and error handling problems.

Chapter 4: AJAX Form Validation guides you through creating a responsive, modern form with real-time validation based on server data.

Chapter 5: AJAX Chat presents a simple online chat that works exclusively using AJAX code, without Java applets, Flash code, or other specialized library, as most chat applications work these days.

Chapter 6: AJAX Suggest and Autocomplete builds a Google-suggest like feature, that helps you find PHP functions, and forward you to the official help page for the chosen function.

Chapter 7: SVG (Scalable Vector Graphics) is a text-based graphics language that can be used to draw shapes and text. (SVG is supported natively by Firefox 1.5, and requires a SVG plugin with other browsers). In this case study you learn how to implement a realtime charting solution with AJAX and SVG.

Chapter 8: AJAX Grid teaches you how to build powerful updatable data grid. You ll learn how to parse XML documents using XSLT to generate the looks of your grid.

Chapter 9: AJAX RSS Reader uses the SimpleXML PHP library, XML and XSLT, to build a simple RSS aggregator.

Chapter 10: AJAX Drag and Drop is a demonstration of using the script.aculo.us framework to build a simple list of elements with drag&drop functionality.

Appendix A: Configuring Your Working Environment teaches you how to install and configure the required software: Apache, PHP, MySQL, phpMyAdmin.





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Learning Mambo [New links]


Learning Mambo: A Step-by-Step Tutorial to Building Your Website: A well-structured and example-rich tutorial to creating websites using Mambo by Douglas Paterson
Publisher: Packt Publishing | Number Of Pages: 324 | Publication Date: 2006-12-22 | ISBN-10: 1904811620 | PDF | 8 Mb


Learning Mambo: A Step-by-Step Tutorial to Building Your Website is a well-structured and example-rich tutorial to creating websites using Mambo that is perfect for new Mambo users needing a clear a reassuring guide to this simple and yet powerful PHP and MySQL-based Open Source website content management system. This book is suitable for web developers, designers, webmasters, content editors, and marketing professionals who want develop a fully featured web presence in a simple and straightforward process. No prior knowledge of Mambo is expected, and it does not require any detailed knowledge of programming or web development. Any IT-confident individual will be able to use the book to produce an impressive website.




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Building Websites with Joomla! 1.5 [New links]


Building Websites with Joomla! 1.5: The best-selling Joomla! tutorial guide updated for the latest 1.5 release by Hagen Graf
Publisher: Packt Publishing | Number Of Pages: 384 | Publication Date: 2008-03-28 | ISBN-10: 184719530X | PDF | 15 Mb
This book takes a practical step-by-step approach of teaching the installation and configuration of Joomla! 1.5, customizing it, creating your templates and extensions, and finally, building your own website. This book is suitable for web developers, designers, webmasters, content editors, and marketing professionals who want to develop a website in a simple and straightforward process. It does not require any detailed knowledge of programming or web development, and any IT-confident individual will be able to use the book to produce an impressive website.



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WordPress Theme Design [New links]


Tessa Blakeley Silver, "WordPress Theme Design"
Publisher: Packt Publishing | Pages: 224 | Date: 2008-05-30 | ISBN: 1847193099 | PDF | 10 Mb


This book walks through clear, step-by-step instructions to build a custom theme for the WordPress open-source blog engine. The author provides design tips and suggestions and covers setting up your WordPress sandbox, and reviews the best practices from setting up your theme's template structure, through coding markup, testing, and debugging, to taking it live. The last three chapters cover additional tips, tricks, and various cookbook recipes for adding popular site enhancements to your WordPress theme designs using 3rd-party plugins as well as creating API hooks to add your own custom plugins.

Whether you're working with a pre-existing theme or creating a new one from the ground up, WordPress Theme Design will give you the know-how to effectively understand how themes work within the WordPress blog system enabling you to have full control over your site's design and branding.





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PHP Web 2.0 Mashup Projects [New links]


PHP Web 2.0 Mashup Projects
Publisher: Packt Publishing | ISBN: 184719088X | edition 2007 | PDF | 304 pages | 7 Mb


This practical tutorial has detailed, carefully explained case studies using PHP to build new, effective mashup applications, which combine data from multiple external online sources into an integrated Web 2.0 experience. If you are confident with PHP programming and interested in mashing things up, this book is for you! All you need to know about formats, protocols, web services, and web APIs is covered as you learn to write PHP code to remotely consume services like Google Maps, Flickr, Amazon, YouTube, MSN Search, Yahoo!, Last.fm, the Internet UPC Database, and even the California Highway Patrol Traffic data! The 5 real-world PHP projects each start with an overview of technologies and protocols needed and then dive into the tools used and details of creating the project, and you can download each project's source code. You will learn how these technologies work with each other and how to use this information, together with your imagination, to build your own cutting-edge websites.




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Hasin Hayder, “WordPress Complete” [New links]


Hasin Hayder, "WordPress Complete"
Publisher: Packt Publishing 2006 | 302 Pages | ISBN: 1904811892 | PDF | 6 MB


Wordpress is a simple and powerful way to start blogging. If you're not an IT expert but want to use a state of the art blogging system to give your blog the best chance of success, while giving you the time to focus on content and your readers, WordPress is the right system for you, and this book is the right place to start. It will give you a rapid and straightforward introduction to the rich and powerful features of WordPress and get you up and running with a state of the art blog as quickly and painlessly as possible.



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Joomla! Cash - Money-making weapons for your Joomla! website [New links]


Joomla! Cash - Money-making weapons for your Joomla! website
PACKT Publishing | ISBN: 1847191401 | 2007-12 | PDF | 180 pages | 10 Mb


This book is a fast and easy must-read for anyone wanting to start a cash-generating Joomla! website.
Joomla! is an award-winning Content Management System (CMS) that will help you build websites and other powerful online applications. It is an open-source solution that is freely available to everybody. Joomla! is used all over the world to power everything from simple, personal homepages to complex corporate web applications. Out of the box, Joomla! does a great job of managing the content needed to make your website sing.

The emphasis of this book is towards business and online e-commerce; it will give you a valuable knowledge base on search engines, layout and design, implementing a shopping cart, marketing your website, affiliate marketing and more. You will appreciate the concise and straightforward method to set up a cash-generating website.

What you will learn from this book

* Tips for generating revenues for your site
* Setup of your shopping cart
* Good layout and design for your site
* VirtueMart shopping cart setup
* Details of the iDevAffiliate affiliate system
* Marketing your website



Chapter 1 talks about the hype versus reality aspect of the Internet and clears away the "if I build it, they will come" myth. Also, it tells you that a Joomla! warrior should be disciplined and should learn all the skills to be successful. It explains the four P's required for efficient marketing: Product, Place, Promotion, and People.
Chapter 2, you will learn how to evaluate, adapt, improvise your plans, and overcome obstacles that keep you from achieving digital battlefield victory. You will learn about the importance of having marketing plans, creating marketing plans, and objectives for attaining a revenue generating Joomla! Site.
Chapter 3 covers the basics of SEO or search engine optimization, links and tags, RSS feeds, newsletters, and multimedia marketing.
Chapter 4, you will learn about web site analytics. You will see how to obtain critical data for your website as a basis for action using traffic and log analysis.
Chapter 5 will help you understand how to make your site visually appealing so as to generate traffic and revenue.
Chapter 6 will provide you with tips for generating revenue from your Joomla! site. You will learn how to generate revenue from Banner Advertisements, contextual, text-based advertisements, Affiliate ads, running your own affiliate program, and running Subscription-based Joomla! websites.
Chapter 7 will show you how to protect your investment, with a brief tutorial on Disaster Preparation for your cash-generating site.
Chapter 8 explains a few more cash-generating weapons: marketing your Joomla! skills and offering commercial templates.

Approach
This book is a fast and easy read, taking the reader from the inception of an idea, to a fully working cash-generating website built on Joomla!





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PHP Team Development


Samisa Abeysinghe, "PHP Team Development"
Packt Publishing | ISBN: 1847195067 | 2009 | 150 pages | PDF | 1.7 MB


Given the nature of the business environment today, organizations that want to build value-added enterprise PHP applications need a team of PHP people rather than an individual. You've got a team! What next? Customizing such applications to meet with organizational objectives and maintaining these applications over time can be quite a tedious task for your team with so many people involved.
In this book, you will explore how you can break up complex PHP projects into simple sub-parts that multiple team members can work on. The book highlights the use of the MVC pattern for separating concerns in the application and agile principles to deliver code that works. You will learn to blend the simplicity and power of PHP with evolving software engineering principles and tools to easily develop code that is easy to maintain. With this book in hand, you know how to avoid getting muddled up while working in a team and achieve success on your project with effective team work.




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Zend Enterprise PHP Patterns


John Coggeshall, Morgan Tocker, "Zend Enterprise PHP Patterns"
Apress | 2009 | ISBN: 1430219742 | 280 pages | PDF | 3.9 MB


Zend Enterprise PHP Patterns is the culmination of years of experience in the development of web-based applications designed to help enterprises big and small overcome the new challenges of the web-based application world and achieve harmony in not only the architecture of their application, but also the entire process under which that application is created and maintained. Taken directly from real-life experiences in PHP application development, Zend Enterprise PHP Patterns will help you.


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Learning PHP Data Objects


Dennis Poppel "Learning PHP Data Objects"
Packt Publishing | ISBN: 1847192661 | 2007-08-01 | 188 pages | PDF | 1.5 MB


This book is for PHP developers who need to use PHP Data Objects (PDO) for data abstraction. Covering an overview of PDO, getting started, error handling, prepared statements, handling rowsets, advanced uses, and use in an MVC application, it first describes the topic, then gives step-by-step instructions for a particular example. A final appendix covers the object-oriented features of PHP 5. Readers should be familiar with PHP and aware of the basics of data abstraction. Lighter, faster, more powerful than existing data abstraction interfaces, PDO is an open-source query abstraction layer for accessing databases and manipulating returned records that is used with a database-specific PDO driver to access a particular database. It has the same role as classic database abstraction layers such as ODBC and JDBC. PDO ships with PHP 5.1, and is available as a PECL extension for PHP 5.0; PDO requires the new OO features in the core of PHP 5, and so will not run with earlier versions of PHP.



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Tuesday, September 22, 2009

3D Game Engine Architecture: Engineering Real-Time Applications with Wild Magic


3D Game Engine Architecture: Engineering Real-Time Applications with Wild Magic (The Morgan Kaufmann Series in Interactive 3D Technology)
By David H. Eberly | Publisher: Morgan Kaufmann | Number Of Pages: 752 | Publication Date: 2004-12-17 | ISBN-10: 012229064X | PDF | 3 Mb
Dave Eberly's 3D Game Engine Design was the first professional guide to the essential concepts and algorithms of real-time 3D engines and quickly became a classic of game development. Dave's new book 3D Game Engine Architecture continues the tradition with a comprehensive look at the software engineering and programming of 3D engines. This book is a complete guide to the engineering process, starting with a walk-through of the graphics pipeline showing how to construct the core elements of 3D systems, including data structures, the math system, and the object system. Dave explains how to manage data with scene graphs, how to build rendering and camera systems, and how to handle level of detail, terrain, and animation. Advanced rendering effects such as vertex and pixel shaders are also covered as well as collision detection and physics systems.




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Real-Time Cinematography for Games


Real-Time Cinematography for Games (Game Development Series) by Brian Hawkins
Publisher: Charles River Media | Number Of Pages: 326 | Publication Date: 2005-01-28 | ISBN-10: 1584503084 | PDF | 87 Mb
Today s game audiences expect Hollywood-quality cinematography. But to produce this quality in games, programmers need to understand the traditional film principles of lighting, camera positioning, and motion. Unlike movies, games provide non-linear, interactive storytelling, so to use film and T.V. techniques effectively, the techniques need to be modified for games.

Real-Time Cinematography for Games provides this translation by teaching programmers and artists how to incorporate tried-and-true filmmaking techniques into their games. Beginning with an overview of filmmaking and cinematography basics, the book teaches how to tell a compelling story using camera placement based on character and environment. It explains how to handle a camera for panning, zooming, and cradle movement, and it details how to program these techniques into your games through code examples. From there, camera lenses and methods for achieving a variety of effects with software cameras are explored. Hands-on examples illustrate the importance of good lighting and how to handle transitions to new lighting arrangements. The next part of the book covers the essential areas of filters, sound effects, interactive music, movement, and dialog, including coverage of current voice recognition technology. The book wraps up with coverage of directing essentials.

Programmers will find the entire book extremely useful, and designers and artists will find the large amount of creative uses of filmmaking techniques invaluable. Every chapter is written with two major parts: creative and technical. The creative section looks into the techniques and practices of the film industry and teaches how artists and designers can use these techniques in games. The technical sections then explain how to implement these techniques into games through practical code and equations. The technical sections require knowledge of basic programming and computer graphics concepts. This is the one resource programmers and designers need to ensure that they are producing Hollywood-quality graphics that will keep your players coming back for more!







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The Game Maker’s Apprentice: Game Development for Beginners


Jacob Habgood, Mark Overmars, "The Game Maker's Apprentice: Game Development for Beginners"
Apress | ISBN: 1590596153 | 2006 | 336 Pages | PDF | 10 MB
The Game Makers Apprentice shows you how to create nine exciting games using the wildly popular Game Maker game creation tool. This book covers a range of genres, including action, adventure, and puzzle gamescomplete with professional quality sound effects and visuals. It discusses game design theory and features practical examples of how this can be applied to making games that are more fun to play.
Game Maker allows games to be created using a simple drag-and-drop interface, so you dont need to have any prior coding experience. It includes an optional programming language for adding advanced features to your games, when you feel ready to do so. You can obtain more information by visiting book.gamemaker.nl.

Download Links:
MIRROR #1

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Digital Character Animation 3


Digital Character Animation 3
New Riders Press | ISBN: 0321376005 | 320 pages | April 22, 2006 | CHM | 6 Mb
Whether you re creating animation for television, advertising, games, or multimedia, [digital] Character Animation 3 can help you bring your imagination to life. In this updated classic, both newcomers to digital animation and old hands looking to hone existing skills will find essential techniques for creating lively, professional-quality animation that are applicable to any software application. Combining the fundamentals of modeling, rigging, and animation with advanced-level information on characterization, directing, and production management, author George Maestri has created an essential resource for digital animators.

Character Animation 3 is packed with beautiful new artwork and Maestri s invaluable expert tips. Along with clear instruction on the theory and practice of foundation techniques such as rigging, walk-cycles, and lip-synch the tutorials and exercises in this book let you practice what you ve learned. Maestri also offers in-depth information on creating nuanced characters that feel alive and win audience empathy and attention. The book s final chapter guides you through the entire filmmaking process, from story development through voice casting and animation directing.



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DirectX 3D Graphics Programming Bible


Julio Sanchez, Maria P. Canton, "DirectX 3D Graphics Programming Bible" Hungry Minds | ISBN: 0764546333 | 2000 | 780 Pages | PDF | 15.8 MB
Microsoft DirectX 7 gives you the APIs you need to create cutting-edge Windows 3D games and simulations using C or C++. With helpful tutorials, plenty of illustrations, and a minimum of math, this unique guide shows you how to master these APIs and take your graphics programming to the next level, whether you're an animation beginner or a veteran game developer.

Download Links:
MIRROR #1

MIRROR #2

MIRROR #3


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Thursday, September 17, 2009

David Tardiveau “120 scripts pour Flash 8”


David Tardiveau "120 scripts pour Flash 8"
Eyrolles | French | 2007-08-30 | ISBN: 2212122195 | 462 pages | PDF | 3 MB
Comment réaliser un drag & drop dans Flash ? Comment créer un lecteur de flux RSS ou un chat ? Sous-titrer une vidéo ? Autant de questions qui sont traitées dans ce livre très pratique, regroupant 120 animations écrites en ActionScript, commentées et analysées avec leurs scripts. Couvrant tous les domaines (vidéo, son, XML, Flash Media Serveur, gestion du texte, construction dynamique d'interface...), ces animations répondent à la majorité des besoins rencontrés en production ou évoqués sur les forums de discussion. Compatibles avec Flash 8 mais également, dans la plupart des cas, avec Flash MX 2004, tous les fichiers sources des 120 scripts sont disponibles sur l'extension Web de l'ouvrage.




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The Essential Guide to Flash CS4


The Essential Guide to Flash CS4
Apress | 09-2009 | ISBN-10: 1430223537 | 8 MB | PDF | 431 pages
Note: This book is for intermediate Flash CS4 users as well as the more advanced user who wants to learn about using Flash CS4's awesome new capabilities, such as motion tweening and kinematics poses. Each chapter has a number of exercises that contribute to an overall project. The exercises are fun and compelling and allow you to place your own creative stamp on them, while still following the steps to completion. The final chapter focuses on bringing the exercise output together in an overall campaign consisting of a website featuring advanced flash components and advertising banners. An underlying theme of the book is marketing a website online. It discusses industry standards for banner campaigns (banner weight, fps etc), effective website marketing techniques, and delves into search engine optimization and search engine marketing.


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Jerry Roberts, “Encyclopedia of Television Film Directors”


Jerry Roberts, "Encyclopedia of Television Film Directors"
Scarecrow Press 2009 | ISBN-10: 0810861380| 1104 Pages | PDF | 3 MB
From live productions of the 1950s like Requiem for a Heavyweight to big budget mini-series like Band of Brothers, long-form television programs have been helmed by some of the most creative and accomplished names in directing. Encyclopedia of Television Film Directors brings attention to the directors of these productions, citing every Director of stand alone long-form television programs: made for TV movies, movie-length pilots, mini-series, and feature-length anthology programs, as well as drama, comedy, and musical specials of more than 60 minutes.
Each of the nearly 2,000 entries provides a brief career sketch of the director, his or her notable works, awards, and a filmography. Many entries also provide brief discussions of key shows, movies, and other productions. Appendixes include Emmy Awards, DGA Awards, and other accolades, as well as a list of anthology programs. A much-needed reference that celebrates these often-neglected artists, Encyclopedia of Television Film Directors is an indispensable resource for anyone interested in the history of the medium.


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How to Make Your Own Video or Short Film


Bob Harvey, "How to Make Your Own Video or Short Film: All You Need to Know to Make Your Own Ideas Shine"
How to Books | 2009 | ISBN: 1845282566 | 252 pages | PDF | 1 MB
New technologies now offer accessibility to the medium of video and film for virtually anyone who feels they have something to say. You might be: someone who wants to create a video to share online; someone who wants to record and document everyday events that happen around you; a charity worker wanting to highlight the plight of the less fortunate, or a journalist keen to use film to explore social issues; an artist or a writer eager to experiment within an an audio visual medium; anyone who wants to step into a world of discovery and challenge, and learn new skills along the way.This book offers an abundance of hints, tips and practical advice that will help emerging film-makers discover an exciting form of expression, either for personal satisfaction or to make their mark in a highly competitive industry. It includes: deciding what kind of film you want to make; choosing a camera; choosing your subject matter; dealing with copyright; using music to enhance your film; working with professional actors; researching information and avoiding location problems; production meetings; budgets; schedules; conducting interviews for documentaries; digital editing; aound and lighting techniques; and, making your film stand out from the crowd.




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