Thursday, August 20, 2009

LightWave 3D 8 Texturing




Leigh van der Byl, "LightWave 3D 8 Texturing"
Wordware Publishing | ISBN: 1556222858 | 2004 | 450 pages | PDF | 13.6 MB
Creating interesting and detailed surfaces for objects and characters in 3D is a process many artists find complex and confusing. LightWave 3D 8 Texturing demystifies this task with a thorough discussion of how to use the various LightWave 3D tools to create stunning textures.


* Utilize texturing theory to create any type of surface you wish.
* Use the various options in the Surface Editor to affect your textures.
* Work with textures using vertex color maps, gradients, weight maps, and image maps.
* Manipulate layers in the Texture Editor.
* Apply textures with projection techniques and UV maps.
* Enhance your surfaces using image filters.
* Create metal, wood, and organic surfaces by working through a series of tutorials.


Download Links:
MIRROR #1

MIRROR #2

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